Plants vs. Zombies was the very first indie game that played, I didn't even know what an indie game was at that stage.
As I'd only played more mainstream games, I was a little awestruck at how addictive, different and quirky this little game was. I was always under the impression that these kinds of games where for non-gamers and kids. To this day, I still play this game.

The biggest draw card for me was the story and quirky characters. There are many types of zombie attackers, each with their own backstory and special offenses/defenses. Certain zombies require certain plants to destroy them.
When you break down the mechanics, they are very simple - collect sun, plant plants. Thwart the zombies! Extra challenge is added with the addition of zombie waves at least twice during each level. Also, each stage adds extra things into the yard like a pool, tomb stones etc.

There are also different modes the player can choose to vary game play, such as vs. mode where two players can go head to head. Players can even have their own garden that acts like a tamagochie, where plants can be grown, watered, feed and money collected.

Overall: A fun, highly successful game, as evidenced by it winning over 30 game of the year awards.
- Simple mechanics,
- quirky story and characters
- fun, colorful aesthetics
- lots of varied game modes
- simple controls
- coop or vs mode encourages social gaming
Working on the presentation part, to make sure the game has good selling points
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